[[A banner at the top says: "Wind us up and set us loose - aimed at the world"]]
[[A poster reads: "A CODIFIED SET OF THE BUILDER'S, CRAFTER'S MAKERS RULES." A list follows:
NO NEED SHALL STAND UNADDRESSED. There is a way to make things better.
NO CRAFT SHALL PASS UNAPPRECIATED. It is always worthwhile to pause and intake a thing of beauty. Plus, it may spark a concordant idea of one's own.
THE EFFORT ITSELF IS THE REWARD. Yes, I did spend three days on a device to save me ten minutes. You are missing the point of the process.
A FAILURE IS SIMPLY AN EXPERIMENT. Most efforts will fail. Rarely should the same failure repeat itself.
MISCELLANEOUS PARTS ARE LIFE. I'm keeping that because I will need it someday. Last time I threw something out, I needed it the very next day.
PROBLEMS ARE DESIGNED TO BE SOLVED. Spring into action. Make it happen. Hannibal was right: I love it when a plan comes together.
PROJECTS ARE STACKABLE. It's not that I'm starting something new before finishing something old - I'm nesting the new project inside the old. IF IT HAS SCREWS, THEY SHALL BE TURNED. If it has bolts, they shall be loosened. If it has rivets, they may get along for a while without being pried open, but that probably won't last.
IF IT IS BROKEN, IT IS FAIR GAME. Maybe I can fix it. Maybe I can use some of its parts for something else. Maybe I just want clearance to be more rough than usual when opening up the case.
THE INSIDES OF THINGS ARE BEAUTIFUL. Let's see what they look like.]]
[[A badge at the bottom says: "TAKE IT APART"]]
{{Alt-text: NO HONEY IT SAYS 'TAKE IT APART' NOT 'PUT IT BACK TOGETHER AFTERWARDS'}}